Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
In a series of tweets over the past couple of weeks, Straight4 CEO Ian Bell has been teasing content for his new sim, GTRevival. The screenshots appear to show some real throwback content to the SIMBIN GTR franchise, including the Lister Storm GT, Dodge Viper GTS and BMW M3:
Their recent newsletter, linking to the Straight4 Web site, also included an interview with Lister Cars CEO Lawrence Whittaker, Sim Racing System developer and new addition to Straight4 Henrique Alves, AI Investor Peter Gentsch and some spectacular photos from Mont-Tremblant.
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