Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Studio formed by Ian Bell, originally a modder for the Electronic Arts Formula One titles and founder of SIMBIN, Blimey! Games and Slightly Mad Studios. Most famous for the GTR and Project Cars franchises.
New studio, Straight4 Studios, launched 2022.