If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Ian Bell, CEO of Straight4 Studios, has tweeted an image (which I have separated below) showing off the Lister Storm GT cockpit from various angles rendered within what appears to be 3D modeling software. I really love to see work-in-progress stuff like this, especially of a historic car that I really last drove back when computers could push nothing even close to this level of detail.
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