Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Polyphony Digital have updated GT7, reducing power for BoP on the Ford GT LM Spec II Test Car, in preparation for their GT World Series event.
Build notes:
The following is a list of adjustments introduced for the new Gran Turismo 7 update.
Improvements and Adjustments
1. Balance of Performance (BoP)
- We addressed an issue in which the “BoP” power settings for the Ford GT LM Spec II Test Car were off, resulting in the car producing more power than intended.Thank you for your loyal support, and we hope you continue to enjoy Gran Turismo 7!
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