Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Piboso has released a second update to compliment the recent v20 release. It includes a short list of important fixes you can see below:
fix: connection crash
fix: dedicated server crash when the replay is enabled
fix: cameras when loading a replay
fix: pitch setting in VR
fix: rider and riding style of saved trainers
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