Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
The Ginetta G55 is raced on almost every continent in the world and is one of the most successful GT4 cars ever made, having won the British GT4 title seven times in nine years. Homologated for the international stage, it is eligible for competition within a variety of global endurance and sprint racing series.
It will be released in the GT4 Pack DLC for Assetto Corsa Competizione on July 15, 2020:
Alpine A110 GT4
Aston Martin V8 Vantage GT4
Audi R8 LMS GT4
Porsche 718 Cayman GT4 Clubsport
Chevrolet Camaro GT4.R
Ginetta G55 GT4
KTM X-BOW GT4
Maserati Granturismo MC GT4
McLaren 570S GT4
Mercedes AMG GT4
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