If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Site of the epic 1976 Japanese Grand Prix that decided the F1 title that year, Fuji International Speedway, was today announced by iRacing via Twitter with the image you can see below.
Unlike the announcement of the Port Royal dirt oval yesterday, this image also shows a fully textured model (probably in their track editing tool) along with the pointcloud. This may mean the track could release soon.
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