As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Site of the epic 1976 Japanese Grand Prix that decided the F1 title that year, Fuji International Speedway, was today announced by iRacing via Twitter with the image you can see below.
Unlike the announcement of the Port Royal dirt oval yesterday, this image also shows a fully textured model (probably in their track editing tool) along with the pointcloud. This may mean the track could release soon.
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