Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Site of the epic 1976 Japanese Grand Prix that decided the F1 title that year, Fuji International Speedway, was today announced by iRacing via Twitter with the image you can see below.
Unlike the announcement of the Port Royal dirt oval yesterday, this image also shows a fully textured model (probably in their track editing tool) along with the pointcloud. This may mean the track could release soon.
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