Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Nacon yesterday announced a patch to fix Career Credits and Steering Wheel issues. Here are the release notes:
Weekly challenges now correctly displays your online record.
Career credits are now correctly awarded when finishing first.
Previous weekly challenge leader board will not be displayed if the current board is empty.
Voice over playback now triggers more consistently.
An issue where wheel users would experience a lack of control upon exiting the pit stop has been resolved.
Simplified Chinese and Korean have been added to all platforms.
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