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An Interview with Terence Groening; Master of Physics

Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

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11 software titles indexed starting from 1999.

Originally working in military simulator design, this Michigan-based studio developed Zone Raiders for Virgin Interactive before moving to Electronic Arts for publishing their second PC title, Sports Car GT, when Westwood Studios (their SCGT development partner) was acquired by the software giant.

Known primarily for their mod-friendly SCGT and rFactor racing platforms, ISI also developed Formula One and NASCAR titles on PC for Electronic Arts, but perhaps their lasting contribution to the genre was the licensing of the isiMotor engine that allowed studios such as 2Pez, Blimey! Games, KW Studios, Motorsport Games, Reiza Studios, SIMBIN Studios, Slightly Mad Studios, The Sim Factory, Tiburon and rFactor 2‘s ongoing developer Studio 397 to begin with or release on an evolution of their software.

Another fork of the isiMotor engine, rFpro, continues to be developed and is used by a wide array of automotive companies for both road and motorsport simulation.

RSC Podcast RSC Podcast Episode 7 – Management Simulations, F1 Managers, Always Used To Be Better?

Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.

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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

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You can email Tim Wheatley directly at tim@racesimcentral.net or send a message on social media (response times on socials will vary).
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Tim Wheatley

The latest patch for F1 25 adds some add-on scenarios related to the F1 movie. Their text:

Get behind the wheel of the APXGP car and experience the key moments of F1® The Movie through immersive in-game chapter scenarios inspired by the film, through a cinematic blend of storytelling and high-octane gameplay. Purchasing this content also unlocks Joshua Pearce’s helmet for use in My Team and Driver Career. Completing all six chapters unlocks Sonny Hayes’ helmet. F1® 25 players who did not pre-order the Iconic Edition can purchase the Chapter Scenarios add-on separately.

v1.05 Patch Notes

Added F1 The Movie Soundtrack songs from Ed Sheeran, Chris Stapleton, Don Toliver & Doja Cat, and Roddy Ricch to the EA Music playlist – available for all F1® 25 players

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F1 25

Leave your mark on the world of racing in F1® 25, the official video game of the 2025 FIA Formula One World Championship™, featuring a revamped My Team mode, the thrilling third chapter of Braking Point, and more! (Steam Description).

 
 
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