As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
This is getting pretty funny. Codemasters deployed v1.13 on Tuesday and apparently it fixes equal performance in multiplayer. Equal performance has caused problems throughout the post-release patch period with F1 23 and hopefully they’ve got everything working this time?
Build notes:
Equal performance non-functioning in Multiplayer
Custom controller profiles removed
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