Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
This is getting pretty funny. Codemasters deployed v1.13 on Tuesday and apparently it fixes equal performance in multiplayer. Equal performance has caused problems throughout the post-release patch period with F1 23 and hopefully they’ve got everything working this time?
Build notes:
Equal performance non-functioning in Multiplayer
Custom controller profiles removed
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