Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
EA have updated the F1 23 driver ratings again to include the Dutch and Italian Grand Prix.
I swear, the further we get into the season the less these updates make sense to me. Lewis Hamilton lost rating after two sixth-place finishes while George Russell gained with a seventeenth and fifth. Apparently it was the collision in one of those races that caused a massive five point drop, but I don’t see Perez, Tsunoda, Magnussen, Russell, Piastri or Sargeant take similar hits for actions, occasionally by ‘causing a collision’ themselves, that caused penalties. Make it make sense.
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