Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Codemasters have deployed their final driver ratings update for F1 2021 and I assume this will also be their last update for F1 2021 of any real significance as well. Unfortunately it does still show that the car pace factors into their AI pacing for drivers. Because surely if a driver in a Haas is getting 100% out of his car he would be the same rating as someone in a higher level car, because the difference is the car, no? Instead, it seems the driver rating is just a variant to the car pace, and hiring a George Russell for your team doesn’t give you the 90+ level driver, it gives you a Williams-affected driver…
Anyway, here are those final ratings:
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