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Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

 

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Codemasters today released an update for F1 2020 that fixes what appear to mostly be multiplayer bugs. My favorite is “addressed an issue starting the game with a steering wheel plugged in.”

Addressed an issue where tyre temperature could be at absolute zero after re-joining a session.
Addressed an issue starting the game with a steering wheel plugged in.
Addressed an issue with countback and declaring a winner when finish a world championship on the same points as another driver.
Addressed an issue where the incorrect message could be displayed when overtaken in the safety car queue.
Parc Ferme rules are now correctly retained in Leagues after using split-weekends.
Lap counter will now show the correct lap in Spectator after a formation lap.
Addressed a crash when viewing replays of F2™ races after completing the F2™ portion of a career.
Addressed an issue where players were unable to join a Private League with an access code.
Addressed an issue where blue flags could be shown to all players if someone quit and re-joined on the formation lap.
Addressed an issue where the yellow flag message could persist after the Safety Car had gone on after a player had quit and re-joined a session.

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