As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Codemasters today released an update for F1 2020 that fixes what appear to mostly be multiplayer bugs. My favorite is “addressed an issue starting the game with a steering wheel plugged in.”
Addressed an issue where tyre temperature could be at absolute zero after re-joining a session.
Addressed an issue starting the game with a steering wheel plugged in.
Addressed an issue with countback and declaring a winner when finish a world championship on the same points as another driver.
Addressed an issue where the incorrect message could be displayed when overtaken in the safety car queue.
Parc Ferme rules are now correctly retained in Leagues after using split-weekends.
Lap counter will now show the correct lap in Spectator after a formation lap.
Addressed a crash when viewing replays of F2™ races after completing the F2™ portion of a career.
Addressed an issue where players were unable to join a Private League with an access code.
Addressed an issue where blue flags could be shown to all players if someone quit and re-joined on the formation lap.
Addressed an issue where the yellow flag message could persist after the Safety Car had gone on after a player had quit and re-joined a session.
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