Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
ICR is a simulation of the 1993 IndyCar Series. It featured a selection of chassis and engines, eight tracks, and had official addons with eight more tracks.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Codemasters combined patches 1.11 and 1.12 and released them together as a 2.1 GB download (let’s face it, there’s not many things listed in the changelog if you split this into two, and 1.10 fixed nothing). For you offline racers the main fix is the wet AI, while the addition of the 2019 Formula 2 grid is nice to have.
For those curious, the drivers and cars involved in the fatal accident at Spa in the F2 event *are* included in the 2019 F2 roster. While people may disagree with me, I quite like seeing those we’ve lost immortalized in this way. I can only assume that Codemasters sought approval and that the families feel the same way.
Here is the combined changelog:
– F2 2019 Season added
– Various texture fixes for 2019 McLaren and Ferrari cars (McLaren updated to Monza livery)
– AI rebalanced in wet conditions
– Addressed a crash occurring after Q3 within leagues
– Ability to disable voting in private leagues has been added
– Fanatec DD1 wheel base is now recognised on PS4
– Addressed an issue where the Reach Level 50 achievement would not unlock for some users
– Various Ranked Skill rating improvements
– Various other fixes and stability improvements
F1 2019 is based on the 2019 Formula One World Championship, and features content from the 2018 and 2019 Formula 2 Championship. The game is developed and published by Codemasters and is the twelfth title in the Formula One series developed by the studio.