Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Originally working in military simulator design, this Michigan-based studio developed Zone Raiders for Virgin Interactive before moving to Electronic Arts for publishing their second PC title, Sports Car GT, when Westwood Studios (their SCGT development partner) was acquired by the software giant.
Known primarily for their mod-friendly SCGT and rFactor racing platforms, ISI also developed Formula One and NASCAR titles on PC for Electronic Arts, but perhaps their lasting contribution to the genre was the licensing of the isiMotor engine that allowed studios such as 2Pez, Blimey! Games, KW Studios, Motorsport Games, Reiza Studios, SIMBIN Studios, Slightly Mad Studios, The Sim Factory, Tiburon and rFactor 2‘s ongoing developer Studio 397 to begin with or release on an evolution of their software.
Another fork of the isiMotor engine, rFpro, continues to be developed and is used by a wide array of automotive companies for both road and motorsport simulation.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Saber have released a hotfix for PC that will come to console as a part of a larger patch during April. The update includes fixes to gameplay, UI, mod support and more.
Patch notes:
Gameplay:
Bridges and avalanches bugs has been solved
The bug that allowed the sale of previously sold tyres has been fixed
During the tutorial, you only have access to the necessary and utilitarian buttons that are useful in the pop-up for some significant reasons, such as Menu, Minimap, and Brake.
The tire Inflation System and the Interaction With Zone hints in the tutorial disappear after using the LBM button
Objective models appear correctly on the deploy zones after they were opened as rewards
The empty notifications after completing a quest stage have been removed
The minigame’s camera angle in the side quests Tourism Season and Fossil Photos has been correctedUI:
Opening the pause menu while using the Metal Detector does not disable the Back button
In the Garage, the ‘new’ label now disappears after clicking on the customization menu when there is only one item in a categoryTrucks:
Collisions of consumables have been disabled on the vanilla trucks
Fixed missed hubs on the Step 310E (high suspension and ultimate)
Reordered the skins for YAR 87, ANK 38, and Khan Marshall, placing special skins at the top of the list and adding new skin’s icons.Localizations:
The texts on the Radial menu no longer cuts off after changing game localization
Fixed a Siesmic vibrator’s tutorial hint.Mod support:
The ‘Add Model’ window now fits onto the screen
The link to the Expedition’s guides on the Editor’s panel has been updated