Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Codemasters released the final location of DiRT Rally 2.0 Season 2 today. Estering hosted its first Rallycross event in 1972, and is characterised by its thick gravel sections, difficult Joker Lap and high speed straight, one of the few places where Rallycross cars can reach their top speed. Estering draws a large crowd each year, and is acknowledged to be a true fan favourite.
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