As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Video embed is below my text.
This is quite a good interview with great information for those of you who might not be familiar with the studio or rFactor 2’s history since Studio 397 took over development. Here are the nuggets of new-ish information:
– “Iconic European Track” coming “this year”.
– Some surprises coming before Christmas, around Steam Christmas sales.
– Company now employs thirty people.
– A game setup wizard is coming for first time running of the sim.
– They’re making a manual (remember those?)
– “Some aspects” of Ray-tracing could be implemented.
– New open-wheel, electric-engine and other non-GT content planned.
They also touched on and confirmed a lot of the features that have been previously announced, expanding on a few items such as mentions of renting servers by the hour like iRacing does. Here are the chapters listed in the video:
– Intro
– What’s in store for rFactor 2?
– Multiplayer
– How Studio 397 functions
– What rFactor 2 is aiming to be
– Recent eSports events
– What they would have done differently
– ISI & Studio 397 – The Story behind the transition
– Studio 397’s developer credentials
– rFactor 2 vs. rFactor Pro
– When will sims become fully realistic
– Sim racers transitioning to real racing
– Will they modernize the old content
– Listening to the community
– rFactor 2’s entry barrier
– How difficult working on rFactor 2 is
– rFactor 2’s tire model
– rFactor 2 and Michelin partnership
– Will the AI get fixed?
– Community complaints
– Is rFactor 3 coming?
– Ray-tracing for rFactor 2
– Final words
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