Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
ECC Games and 505 Games have released a new update for the renamed DRIFT21 that improves force feedback, adds support for Moza wheels and allows players to run the title properly on the SteamDeck platform.
Patch notes:
– New force feedback that improves the behavior of the steering wheel in drift with additional customizable effects. (The option to select the previous ffb system remains in settings).
– Support for “Moza Racing” steering wheels.
– Improvements and bug fixes in the SteamDeck platform.
– Full support for the SteamDeck platform.
– Improvements in the game save system.
– Minor bug fixes.
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