Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Monster Games tweeted this morning to announce the Dirt Track at Charlotte Motor Speedway will be added to Tony Stewart’s All-American Racing as DLC next Friday (November 20, 2020).
I ass(u)me it will be paid DLC and if the recently released Vegas DLC is an indication this will add another $5 to your investment in the title.
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