Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Well, after announcing that Project Cars 4 is cancelled and removing Project Cars 1 and 2 from Steam in the past couple of months, I’m sad to find out that DiRT 4 wasn’t even the only product that Codemasters and EA decided to pull from the Steam store this week; DiRT Rally has also been removed from sale.
The extra sad bit about this is that DiRT Rally was one of the few software titles (VRally 4 being the only other one I can remember) to include the Pikes Peak Hillclimb that is currently under exclusive license to Sony. Sadly, Sony and Polyphony Digital haven’t bothered to use the license yet…
While DiRT Rally 2.0 is certainly the better title, I’m again extra sad to see a track like Pikes Peak simply unavailable to new sim racers. As I said on the DiRT 4 news post this is such a disappointing trend. As an archivist, someone who wants people to be able to play every sim from every developer from every decade, it makes me extremely sad to see any software removed from sale. I fully understand that some licenses may have been expiring, but I’d absolutely have preferred anything other than this to happen… What a shame.
If you already own DiRT Rally, you can continue to install and play it. New users cannot. You also cannot purchase any new DLC items if you didn’t already add them to your collection.
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