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If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

 

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Well, after announcing that Project Cars 4 is cancelled and removing Project Cars 1 and 2 from Steam in the past couple of months, I’m sad to find out that DiRT 4 wasn’t even the only product that Codemasters and EA decided to pull from the Steam store this week; DiRT Rally has also been removed from sale.

The extra sad bit about this is that DiRT Rally was one of the few software titles (VRally 4 being the only other one I can remember) to include the Pikes Peak Hillclimb that is currently under exclusive license to Sony. Sadly, Sony and Polyphony Digital haven’t bothered to use the license yet…

While DiRT Rally 2.0 is certainly the better title, I’m again extra sad to see a track like Pikes Peak simply unavailable to new sim racers. As I said on the DiRT 4 news post this is such a disappointing trend. As an archivist, someone who wants people to be able to play every sim from every developer from every decade, it makes me extremely sad to see any software removed from sale. I fully understand that some licenses may have been expiring, but I’d absolutely have preferred anything other than this to happen… What a shame.

If you already own DiRT Rally, you can continue to install and play it. New users cannot. You also cannot purchase any new DLC items if you didn’t already add them to your collection.

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