As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
When Image Space Inc. halted development on rFactor 2, Dutch company Luminis colaborated with Marcel Offermans (a software developer who had previously worked with ISI) to form a new company around the product, bringing over a number of the former ISI production team.
In 2021 Studio 397 and the rFactor 2 product were acquired by Motorsport Games who intended to both continue rF2 development and use the engine for other licensed racing titles under their own name.
Announced with the mention of a “24 Hours of Le Mans” title in the press release announcing the acquisition of Studio 397 and rFactor 2. This title is expected to use rFactor 2’s physics.
rF2 is a simulation designed to simulate any type of multi-wheeled vehicle of any era, supports modding directly, and features an advanced physics, suspension, and tire model.