Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
iRacing have tweeted a render of the Dallara P217 LMP2 car as a coming “soon” preview. While they have not stated a release date there are upcoming releases in September and December that it could be a part of.
The Dallara P217 was first revealed in 2016 and was Dallara’s first LMP since they helped Audi with the first-generation Audi R18. It has since been developed into a DPi version that won on debut in the 2017 Rolex 24 at Daytona badged as a Cadillac DPi-V.R and has seen much success in the WeatherTech SportsCar Championship. Meanwhile it has struggled at Le Mans, not yet reaching the podium within the LMP2 class with the faster Oreca chassis dominating.
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