Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Copa Petrobras de Marcas is a touring car series in Brazil that launched in 2011, showcasing manufactures such as Chevrolet, Mitsubishi, Ford and Toyota. Petrobras, a large Brazilian oil company, commissioned Reiza to create Copa Petrobras de Marcas and offered it as a free download to fans of the series.
Copa Petrobras de Marcas uses the isiMotor (rFactor) engine.
You can download templates for the Mitsubishi Lancer GT, Ford Focus, Toyota Corolla, Chevrolet Cruze and the driver suit/helmet right here.