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If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

 

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According to gamesindustry.biz Codemasters have signed a 5-year deal to produce licensed World Rally Championship games starting 2023. The first game is expected to “arrive in its financial year ending March 2024.”

This is an interesting prospect considering that the DiRT Rally 4, DiRT Rally and DiRT Rally 2.0 titles have leaned slightly towards the simulation side in recent years, giving the user a ‘believable’ feeling of driving in one of the most challenging forms of motorsports in existence. For all their flaws (and there are a few), this could also be a hugely enjoyable experience.

The exclusivity is a bit of a disappointing factor in this agreement, as BigBen Interactive were just starting to find their feet and seemed to be on a course of genuine improvement.

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