Originally known as Papyrus Design, the legendary Massachusetts-based software studio developed highly-regarded simulation titles and published with Electronic Arts, Virgin Interactive and Sierra before their shutdown by Vivendi, owners of Sierra, in 2004.
Co-founded by arguably the father of the modern racing simulation, David Kaemmer, the studio created NASCAR and IndyCar titles that consistently pushed the genre forwards.
Their groundbreaking Grand Prix Legends game engine was used in three NASCAR titles between 2001-2003, evolving to become iRacing after Kaemmer re-acquired former Papyrus assets for his new company.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
The BMW M4 GT4 was named “Race Car of the Year” at the Professional MotorSport World Expo Awards in 2018 and backed up the honor the next year with GT4 titles in Blancpain GT World Challenge Asia and the 24H SERIES.
The BMW M4 GT4 was added to Raceroom‘s vehicle lineup December, 2019:
The BMW M4 GT4 was added to iRacing‘s vehicle lineup June, 2020:
The BMW M4 GT4 was added to Assetto Corsa Competizione as DLC in July, 2020: