Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Tommy78 has released a mod for rFactor 2 that brings another 1989 Group A BTCC car to the simulation. You can buy the mod from his store. Version 1.0 includes the following features:
– Power : 300HP @ 8.500 rpm
– Torque : 269Nm @ 7.600 rpm
– 9.500 rpm rev limit
– 6 speed gearbox
– 1050kg w/o driver
– RWD (rear wheel drive)
– LHD (left hand drive)
– 8 (4k) BTCC ’89 liveries (4k IBL shader)
– 3 tire brand (Yokohama, Dunlop, Pirelli)
– 4 type of rims (BBS gold; Borbet 5spoke white, Ronal silver, Speedline 5spoke gold)
– Most of the materials using the new IBL Standard shader
– detachable parts (front and rear bumpers)
– rain and slick tires (visual+physical)
– animated wiper
– rain fx
– new UI preview pictures
– new sound json file
– replaceable brakes under pit stop
– Separate water and oil radiator, both are 5 step adjustable (from Closed, 25%, 50%, 75%, and Open settings) which affects top speed and engine heating
Screenshots:
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