If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Tommy78 has released a mod for rFactor 2 that brings another 1989 Group A BTCC car to the simulation. You can buy the mod from his store. Version 1.0 includes the following features:
– Power : 300HP @ 8.500 rpm
– Torque : 269Nm @ 7.600 rpm
– 9.500 rpm rev limit
– 6 speed gearbox
– 1050kg w/o driver
– RWD (rear wheel drive)
– LHD (left hand drive)
– 8 (4k) BTCC ’89 liveries (4k IBL shader)
– 3 tire brand (Yokohama, Dunlop, Pirelli)
– 4 type of rims (BBS gold; Borbet 5spoke white, Ronal silver, Speedline 5spoke gold)
– Most of the materials using the new IBL Standard shader
– detachable parts (front and rear bumpers)
– rain and slick tires (visual+physical)
– animated wiper
– rain fx
– new UI preview pictures
– new sound json file
– replaceable brakes under pit stop
– Separate water and oil radiator, both are 5 step adjustable (from Closed, 25%, 50%, 75%, and Open settings) which affects top speed and engine heating
Screenshots:
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