Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Originally developed from a 1991 Adrian Reynard design as with the B192, B193, B194 and Pacific PR01, the 1995 Benetton B195 won 11 of 17 races, a world championship for Michael Schumacher and the only constructors championship for Benetton.
It was powered by the Renault RS7 V10 engine and this required substantial redesign of the engine installation, gearbox and rear suspension after the 1994 season.
Released with F1 2020: