Share News

Facebook Twitter Reddit

Search

Featured Article

The Fallout of Bethesda’s Skip Barber Racing

Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.

Game DatabaseRSC contains a database of 153 developers, 467 software titles, 374 cars, 42 bikes, 242 tracks and more...
25 software titles indexed starting from 1989.

Originally known as Papyrus Design, the legendary Massachusetts-based software studio developed highly-regarded simulation titles and published with Electronic Arts, Virgin Interactive and Sierra before their shutdown by Vivendi, owners of Sierra, in 2004.

Co-founded by arguably the father of the modern racing simulation, David Kaemmer, the studio created NASCAR and IndyCar titles that consistently pushed the genre forwards.

Their groundbreaking Grand Prix Legends game engine was used in three NASCAR titles between 2001-2003, evolving to become iRacing after Kaemmer re-acquired former Papyrus assets for his new company.

RSC Podcast RSC Podcast Episode 7 – Management Simulations, F1 Managers, Always Used To Be Better?

Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.

#OnThisDay

Sim racing historic databaseRSC contains a database of news items. Our #OnThisDay page shows current day and current week of years past...
Sim racing video databaseRSC contains a database of videos back to the 1980s catalogued as intros, laps, trailers, unboxings and more...

Laps + More

1985

Ralt RT3-84 + More

Revs

More Playable

Featured Browser Playable

Play retro racing games in your browser and on mobileRSC contains a database of emulated software you can play in your browser...
Please support us by not blocking ads on our domain. We have disabled Google Ads to increase page speed and would appreciate your support instead via PayPal, Patreon, YouTube Membership, Facebook subscription or by using any of the affiliate links below. Have any other ideas of how to support? E-mail us.
MOZA RacingSim-LabFanatecTrakRacerAsetekInternet Privacy From NordVPNDreamhostCapital One Credit Card Application
FanaticalCDKeysAmazonAmazon UKiRacingGet your racing gloves, boots and more from Demon Tweeks.Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42
Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.
You can email Tim Wheatley directly at tim@racesimcentral.net or send a message on social media (response times on socials will vary).
Same Author

Tim Wheatley

I’m really impressed by this content. If you read my article about Asobo’s lost Rally Raid title or my review of Dakar Dirt Rally you’ll know that desert rallying is something that really does appeal to me as a challenge. The new map, new vehicles and more, are really exciting.

If you want to deep-dive into the update you can see a full write-up here along with trailers for each of the new vehicles.

Trailer:

View this video on YouTube. Please consider subscribing to RSC’s channel.

Press release:

BeamNG.drive Gets Dirty In Their Big Off-Road Update
Famed driving sim delivers the most authentic off-roading experience in video games

December 13th, 2022 – Buckle up and hit the dirt! Developer BeamNG is thrilled to welcome drivers to Johnson Valley in BeamNG.drive’s largest release to date. Players can conquer the desert in v0.27, a groundbreaking and astonishingly authentic off-roading experience. With new vehicles, new terrain, and truckloads of new missions, there’s no hitting the brakes on what Johnson Valley has to offer.

Embrace the dirt of Johnson Valley, a 10 km2 playground filled with sprawling dunes, rugged rock-crawling paths, and plenty of filthy trails to blaze. Inspired by its real-life Southern Californian counterpart, the off-road focused map has been meticulously crafted to test even the most refined skill sets. Drivers can cut their teeth on over 30 new missions overall, along with two new mission types; Collection and Evade. For those who prefer to coast on cruise control, there is plenty to take in across the awe-striking scenery found in Johnson Valley. 

Sweeping vistas are great and all, but what fun is dirt without tearing it up with a new set of wheels? The update delivers five new vehicles to drivers’ garages; SP Dunekicker, SP Rockbasher, Autobello Piccolina Autobuggy, Autobello Stambecco, and FPU Wydra. From barreling through the dunes to treacherous vertical climbs, all of the vehicles offer a unique approach to Johnson Valley’s varied terrain. Tying the new vehicles together are BeamNG’s new bypass shock absorber simulation and revamped EVs simulation, delivering one of the most advanced and accurate off-road shock simulation technology implemented in a game to date.

Ready to take the wheel? The off-roading playground of Johnson Valley awaits! There is still so much to uncover beneath the dirt, so be sure to dig into every detail BeamNG has driven into their largest update to date. Drivers eager to hit the many roads of BeamNG.drive for the very first time can take advantage of a 20% discount available during the Steam Winter Sale.

Key Features:

Detailed and authentic soft-body physics
Dozens of refined, fully customizable vehicles
Sprawling open-world environments
Expansive modding capabilities

v0.27 Features:

Extensive off-roading map, featuring rock climbing, dunes, and dirt trails
Five new vehicles; DSP Dunekicker, SP Rockbasher, Autobello Piccolina Autobuggy, Autobello Stambecco, and FPU Wydra
35 new missions and 2 new mission types
Advanced and accurate off-road shock simulation technology
Improved EVs simulation 
Revamped bloom, gas station refueling prototype, and more!

About BeamNG

BeamNG was founded in 2010. The team kicked off with a concept video for their revolutionary soft-body physics engine on YouTube in 2012. The video reached millions views on the platform in next to no time, motivating the founders to continue with development. BeamNG.drive remains a social media phenomenon to this day, with millions of videos regularly published that gather billions of views.

The first demo was released in 2013, and in 2015 the game was made available on Steam’s Early Access platform. From its start as a few developers working on a passion project, BeamNG has grown to a team of more than 70, spread across 28 countries.

Related News

Related Software

 
 
Admin | Cookie Policy | Race Sim Central © 1999 - 2025