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Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.

 

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Reiza released an update for AMS2 yesterday that, among other things, improves Rallycross AI. The new build also tweaks the physics in certain ways you can see detailed in the changelog below.

V1.5.0.5 CHANGELOG

GENERAL
– Fixed Automatic by weather option not changing tyres in pitstops
– Fixed an audio related issue that could lead to CTD

UI & HUD
– Fixed refresh and filter buttons bound to same key on MP browser page

PHYSICS
– Further tire tread adjustments for Group C, GTE, GT3, GT Open, Kartcross, Rallcross, F-USA SW variants
– Adjusted wet tire treads for GTE; F-Ultimate Gen1/2, F-Reiza, GT3, GT4, Super V8, P1, karts
– Reduced dirty air effect on front wing for F-USA Gen1-3 & 2023 speedway configs
– Minor aero adjustments for Mclaren 720S GT3, BMW M6, Nissan GT-R
– Adjusted Traction control range for GTE & GT3 classes
– Mclaren MP4/4: Minor aero adjustment
– Slightly increased rear wing downforce for Rallycross, Kartcross
– GT3: Further minor diffuser adjustments for all models in class
– Group C: Further aero adjustments; adjusted diff lock per clutch
– McLaren F1 GTR: corrected rear damper setting asymmetry

AI
– Fixed a bug causing RX AI to randomly slow down in races
– Adjusted AI throttle application for GTE, GT3, GT4, GT Open, F-USA oval variants;
– AI wet weather performance calibration for F-Retro Gen2/3, F-Classic Gen1-4, F-V12, F-V10 Gen1/2, F-Reiza, F-Ultimate Gen1/2, Group C GT3, GT4, Super V8, P1 GTE, GT3, GT4
– AI calibration pass for F-Classic Gen2
– Further adjusted AI overtaking thresholds for F-USAs in speedway configurations
– Slightly reduced AI hot lap performance boost

VEHICLES
– F-Classic Gen1-4: Reduced incidence of sparks

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