If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Reiza today released another update for their simulation. Below you can find the changes between v1.2.1.0 and v1.2.1.2.
Note: Logitech G29/G920/G923 users will crash on startup. There will be a fix for that this coming week, but you can workaround the issue by uninstalling GHUB or rolling back to the previous 2021.3 version, disabling auto-update right after installation to prevent it from updating to any of the more recent versions.
GENERAL
Added LiveTrack Preset support to multiplayer and dedicated server
Fixed an issue that would result in a crash when switching to a second custom championship save that was not created in the current session
Fixed refuelling disallowed in custom championships (does not apply retroactively to existing saves)
Fixed an issue where incorrect location would be selected in saved setups screen in multiplayer
Fixed an issue that could result in a CTD when determining pit speed limit on loading screen in some casesUI & HUD
Fixed Real Weather status text of session settings “Weather Forecast” input from displaying incorrectly in some cases.
Made “Dry” Track Wetness label on in-game screens based on wetness of whole track not just main driving line.
Added missing texts for fuel/tire multipliers 3-5x (lobby detail screen).
Added detailed lobby information to MP Lobby Screen. (highlight ‘Session Settings’ block to view it)
Added sub-menu to lobby screen where host can access/change rules/realism/session settings in multiplayer games. (cannot override dedi controlled games)PHYSICS & AI
Further adjusted AI speed while running offline
Increased AI Grip for Bathurst, Imola, Silverstone
Rebuilt AI paths for Nurburgring GP & Silverstone from scratchTRACKS
Added seasonal foliage to Hockenheim & Brands Hatch
Silverstone: Rebuilt new pit lane cement wall and armco collision
Oulton Park: Minor performance pass
Updated Interlagos & Nurbugring TV cams in attempt to reduce shimmeringVEHICLES
Stock Car 2021: Updated Guga Lima livery
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