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The Unreleased GPL-Like Genre-Defining Historic Trans-Am Simulation

Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.

Game DatabaseRSC contains a database of 153 developers, 468 software titles, 374 cars, 42 bikes, 242 tracks and more...
Seven software titles indexed starting from 1984.

Legendary British game developer whose career spanned a 20 year period and included groundbreaking simulations of Formula Three and Formula One, including arguably the first ever racing sim: Revs (1984).

Most famous for his Grand Prix series that were published under the MicroProse label until 2000, his career unceremoniously ended when his studio was shut down by Infogrames and the Xbox version of Grand Prix 4 cancelled just prior to release.

RSC Podcast RSC Podcast Episode 7 – Management Simulations, F1 Managers, Always Used To Be Better?

Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.

Sim racing historic databaseRSC contains a database of news items. Our #OnThisDay page shows current day and current week of years past...
Sim racing video databaseRSC contains a database of videos back to the 1980s catalogued as intros, laps, trailers, unboxings and more...

Laps + More

1985

Ralt RT3-84 + More

Revs

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Play retro racing games in your browser and on mobileRSC contains a database of emulated software you can play in your browser...
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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.
You can email Tim Wheatley directly at tim@racesimcentral.net or send a message on social media (response times on socials will vary).
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Tim Wheatley

Reiza Studios have pushed out another unexpected update/hotfix before their 1.0 release.

V0.9.7.0 CHANGELOG:

GENERAL
Added custom pit speed limits per series regulations; baseline is 60km/h for national & club series, 100km/h for modern Formulas, 250 km/h for Historical content
Corrected series / class grouping and grouping within series so different models are sorted in the grid (when series feature cars of different classes) or randomized (when they are of the same class)
Disabled visual ghost effect in pit lane and pit exit

UI & HUD
Fixed vehicle info for F-Classic G3M1, G3M3, MRX

PHYSICS
Revised adhesive friction curve with velocity for all tyres
Reduced wheel contact factor (reduces chances of “exploding” collisions with wheel-to-wheel contact)
Fixed minor tread width innacuracies in F-Classic, F-Trainer tyres
Further areo revisions to MRX, F-3, F-V12, Ultima GTR (Road)
Further car-specific FFB fine tuning (max force, smoothing, scrub radius)
Further engine inertia revisions

AI
Reduced AI front buffer distances (AI is slightly less tentative when a pack of cars is ahead)
Reduced AI lifting off the throttle over puddles
Reduced wall check function (AI is less tentative when driving close to walls)
Reduced ranges for AI drivers inconsistency & performance loss from stamina over longer races
Adjust AI steer smoothing to improve pitlane mobility
Adjusted AI Grip multipliers for Velopark, Adelaide, Azure, Montreal, Londrina

AUDIO
Fixed AI engine sound position being on wrong side for seevral all cars.
Added dedicated sound effect for grasscrete material
Fixed odd ducking of sounds over curbs, lessened crackling on tyre sound effects
Improved sound in stereo mode
Replay onboard engine audio properly positioned.
Starting sound correctly positioned

TRACKS
Added Stock Car series trackside advertising for tracks in the 2019/2020 calendar

VEHICLES
Added wiper animations for Ultima GTR, Stock Car V8, Super V8, Sprint Race, Caterham Academy, Lancer Cup (WIP)
Fixed driver animation for F-Trainer
F-Reiza: Fixed bug restricting field to a single livery

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