Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Originally working in military simulator design, this Michigan-based studio developed Zone Raiders for Virgin Interactive before moving to Electronic Arts for publishing their second PC title, Sports Car GT, when Westwood Studios (their SCGT development partner) was acquired by the software giant.
Known primarily for their mod-friendly SCGT and rFactor racing platforms, ISI also developed Formula One and NASCAR titles on PC for Electronic Arts, but perhaps their lasting contribution to the genre was the licensing of the isiMotor engine that allowed studios such as 2Pez, Blimey! Games, KW Studios, Motorsport Games, Reiza Studios, SIMBIN Studios, Slightly Mad Studios, The Sim Factory, Tiburon and rFactor 2‘s ongoing developer Studio 397 to begin with or release on an evolution of their software.
Another fork of the isiMotor engine, rFpro, continues to be developed and is used by a wide array of automotive companies for both road and motorsport simulation.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Reiza continue to bring forth exciting historic content to sim racing. Their whole developer update, posted yesterday, is condensed below to what’s new but you should consider reading their full update thread as well.
– Next (free) content release is a Porsche 911 Carrera RSR from 1974 (screenshots below).
– Reiza requested that users do submit their ‘bugsplat’ reports when AMS2 crashes. They are working on fixing a few stubborn bugs.
– More real weather and dynamic track presets will be added this weekend.
– By the end of the month AMS2 will have weather data after June 4, 2021 (when the feature was first added).
– Hockenheim seasonal foliage coming soon (screens below). After that Bathurst, Imola and Spielberg will be done…
– Traction control rewrite is in-progress.
– You’ll be able to set multiple commands to the same button by the end of the month.
– AI personalities (introduced last update) will soon have deeper unique settings and differences.
– UI and HUD updates incoming (screen below), with custom championship, multiplayer lobby and monitor screens the focus. The driver profile page will be next.
1974 Porsche 911 Carrera RSR screenshots:
Hockenheim foliage previews:
UI update preview:
AMS2 is a comprehensive simulation of the Brazilian motorsports scene, featuring all major Brazilian racing series, race tracks and manufacturers, as well as a selection of modern and classic content from around the world.