Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
A few days back the folks at Reiza posted their April, 2020 Dev Update for Automobilista 2.
The update centered mainly around the (now released) 0.8.7 update that added a Time Trial mode (see image below) and 1986 Opala Stock Cars.
They also mentioned that Kyalami and the Sigma P1 will be the next content due for release this coming week.
Also confirmed was licensing for the historic Lotus 72D, McLaren M23 and Brabham BT44. While some of these cars are available in other titles, this is great news for AMS2 users. There was no text, but the image below was also posted, leading many to assume licensing of Porsche.
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