Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
A few days back the folks at Reiza posted their April, 2020 Dev Update for Automobilista 2.
The update centered mainly around the (now released) 0.8.7 update that added a Time Trial mode (see image below) and 1986 Opala Stock Cars.
They also mentioned that Kyalami and the Sigma P1 will be the next content due for release this coming week.
Also confirmed was licensing for the historic Lotus 72D, McLaren M23 and Brabham BT44. While some of these cars are available in other titles, this is great news for AMS2 users. There was no text, but the image below was also posted, leading many to assume licensing of Porsche.
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