Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Reiza have today updated their free demo on Steam for those of you who haven’t yet tried the software to give access to all the features and tweaks available with the retail release of AMS 2 v1.4.
The demo content is still limited to the VW TSI CUP around the Brazilian track, VelloCitta.
Grab the demo by clicking Download or Add to Library on the Steam store page.
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