Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Info pulled from the Reiza forum.
Formula Classic
Increasing from one classic GP-style car as-seen in AMS, AMS2 promises six scratch-built models covering different regulations and engines, ranging from massive 1400 BHP monsters to glorious sounding V12s. These cars should partner nicely with some of the previously seen McLaren historics coming to the title.
Content Conversions
Conversions from AMS appear to be going well, and a few comparison shots were posted from similar angles with what appears to be the same time of day. There’s no doubt that AMS2 is a big step forward visually.
Reiza also today confirmed during their final AMS news that all their British content from AMS will feature in AMS2. That means we’ll see both upcoming items of DLC (Donington and Snetterton) in AMS2 as well!
New Content
In parallel with the updates to AMS content that is being converted to AMS2, Reiza are also working on brand-new content that we’re yet to hear very much about. We’ve also not heard much about features or physics, but coverage of these topics really has to start soon considering the December release schedule.
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