Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
ICR is a simulation of the 1993 IndyCar Series. It featured a selection of chassis and engines, eight tracks, and had official addons with eight more tracks.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
2016 season DLC available via free DLC. Official screenshots:
project_cars_-_factsheet.pdf
rFactorSetup1255g_Lite.exe
The demo/trial and, upon activation, installer of the Lite version (no cars or tracks) of rFactor. This software no longer activates.
rFactorSetup1255g.exe
The demo/trial and, upon activation, full installer (including all the cars and tracks) for rFactor. This software no longer activates.
Originally released as Game Stock Car 2013, renamed in 2014 to Stock Car Extreme.