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Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.

This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.

If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

 

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Tim Wheatley

Tim has been gaming on PC since the 80s enjoying text-based adventures and cassette-based programs on the Commodore Vic-20. From there he moved onto a Commodore C-64 and discovered sim racing through Geoff Crammond's Revs but was only bitten by the bug in the 90s with Formula One Grand Prix and Indy 500: The Simulation.

An original founder of this Web site, Tim founded Legends Central (which became RSC) and built it up to a thriving community before he went on to work for a combined 14 years in the game development industry with iRacing, Image Space Inc. and Studio 397.

Upon leaving the industry in the summer of 2019, Tim resurrected the now abandoned RSC with the intention of bringing it back as a news source and a "museum" where sim racers can enjoy learning about the history of the genre. Now back working in the industry and continuing with RSC, he covers all aspects of the industry and is familiar with all the hardware, software and major players.

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About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.

Podcast

Podcast micJoin Jon Denton, Tim Wheatley and Simon Croft as they discuss sim racing and racing games past, present and future.