Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Kunos have released an update for Assetto Corsa Competizione that fixes the issues listed below.
Changelog:
– Fixed an issue with partial laps registering as completed laps on the leaderboard.
– Fixed car collisions re-enabling without cars decoupling first out of the pitlane.
– Fixed a LOD error on the Mercedes-AMG GT2.
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