This Footwork–Arrows car had a disastrious 1991 season. Firstly it couldn’t fit its engine, the Porsche 3512 3.5 V12, but even when it did it was heavy, slow, and unreliable. By mid-season the team redesigned the chassis to fit a Hart-prepared Cosworth-Ford DFR V8 engine, but that only led to a season high 10th-place finish in the Japanese Grand Prix.
First seen in sim racing with F1GP (1992).
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Yesterday Kunos updated ACC to v1.8.7 in another hotfix update after their recent major v1.8 release. It fixes a number of issues that you can see in the release notes below:
– Removed obsolete nickname entry from first-time driver info popup.
– Fixed inconsistent behaviour of steer assist with controllers.
– Fixed AI selecting wrong tyres in wet sessions.
– Fixed skip session function resetting ideal line wetness to fully dry, regardless of the conditions.
– Fixed potential session hang with high number of opponents at Spa.
– Fixed a potential crash scenario in saved games and weekend progression when the AI change setups.
– Corrected Ferrari 488 GT3 Evo engine power at Mount Panorama (IGTC A).
– Added Leaderboard overlay as bindable input.
– HUD: increased maximum range of safe zone (margin) width.
– VR: fixed flickering window in SteamVR when using spectatorScreenMode=0.
ACC is a Blancpain GT, British GT and other SRO series simulator featuring GT3 and GT4 sports cars.