As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Kunos Simulazioni yesterday released another update for ACC. This update fixes and tweaks a number of issues, including possibly making the BMW M4 less dominant.
– VR: TAA5 area mask optimization in stereo rendering now defaults off to remove artifacts.
– Fixed asymmetry in some Audi R8 GT3 Evo setups.
– Tweaks to the BMW M4 GT3 aero model.Balancing tweaks for the following cars and track categories:
– BMW M4 GT3 – all track groups.
– McLaren 720S GT3 – all track groups.
– Zolder regrouped as D1 for 2021/Open season for better overall balance.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →