Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Kunos Simulazioni yesterday released another update for ACC. This update fixes and tweaks a number of issues, including possibly making the BMW M4 less dominant.
– VR: TAA5 area mask optimization in stereo rendering now defaults off to remove artifacts.
– Fixed asymmetry in some Audi R8 GT3 Evo setups.
– Tweaks to the BMW M4 GT3 aero model.Balancing tweaks for the following cars and track categories:
– BMW M4 GT3 – all track groups.
– McLaren 720S GT3 – all track groups.
– Zolder regrouped as D1 for 2021/Open season for better overall balance.
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