As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Burke Lakefront Airport in Cleveland, Ohio, United States has been used by IndyCar since July 4, 1982. A fully functioning airport the rest of the year and shut down for the event, the race was very popular amongst fans, as the long, wide, runways allowed for side-by-side racing, fast speeds, and superb passing zones around the entire track.
First seen in sim racing with IndyCar Racing (1993).
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Kunos deployed another hotfix update for the 1.6 build today.
You can see the changelog below:
PHYSICS:
– Fixed a potential issue with bumpstop behaviour.MULTIPLAYER:
– Detection of unstable client connection and disabling of collisions to protect other clients.
Reduces the likelihood of race-ending collisions resulting from connection issues.GAMEPLAY:
– Fixed missing certain visual custom car properties when watching a gallery replay.
ACC is a Blancpain GT, British GT and other SRO series simulator featuring GT3 and GT4 sports cars.