Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Originally known as Papyrus Design, the legendary Massachusetts-based software studio developed highly-regarded simulation titles and published with Electronic Arts, Virgin Interactive and Sierra before their shutdown by Vivendi, owners of Sierra, in 2004.
Co-founded by arguably the father of the modern racing simulation, David Kaemmer, the studio created NASCAR and IndyCar titles that consistently pushed the genre forwards.
Their groundbreaking Grand Prix Legends game engine was used in three NASCAR titles between 2001-2003, evolving to become iRacing after Kaemmer re-acquired former Papyrus assets for his new company.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Over the past few weeks three new trailers were posted for the previously announced Assetto Corsa Competizione GT2 Pack DLC that is scheduled for release this month. The new trailers feature the Audi R8 LMS GT2, KTM X-Bow GT2 and Maserati GT2 cars.
Audi R8 LMS GT2
View this video on YouTube: https://youtu.be/0rlQ0mtHKNk and please consider subscribing to RSC’s main channel.
KTM X-Bow GT2
View this video on YouTube: https://youtu.be/fPN238hLpv8 and please consider subscribing to RSC’s main channel.
Maserati GT2
View this video on YouTube: https://youtu.be/Fdz0Bf0Ll1M and please consider subscribing to RSC’s main channel.
ACC is a Blancpain GT, British GT and other SRO series simulator featuring GT3 and GT4 sports cars.