Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Over the past few weeks three new trailers were posted for the previously announced Assetto Corsa Competizione GT2 Pack DLC that is scheduled for release this month. The new trailers feature the Audi R8 LMS GT2, KTM X-Bow GT2 and Maserati GT2 cars.
Audi R8 LMS GT2
View this video on YouTube: https://youtu.be/0rlQ0mtHKNk and please consider subscribing to RSC’s main channel.
KTM X-Bow GT2
View this video on YouTube: https://youtu.be/fPN238hLpv8 and please consider subscribing to RSC’s main channel.
Maserati GT2
View this video on YouTube: https://youtu.be/Fdz0Bf0Ll1M and please consider subscribing to RSC’s main channel.
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