As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Motorsport Games today posted a short teaser for their upcoming NASCAR 21 title. The video shows the same Motorsport Games #78 Ford Mustang stationary this time at Las Vegas, with some audio of what sounds like a pack of cars going by, but the car itself is not moving. You can view it on Twitter or Facebook but note that the FB version (embedded below) is slightly better video quality.
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