Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
First seen in sim racing with GP2 (1996).
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Steve Myers of iRacing tweeted out a screenshot showing the new chicane in-sim. You can see it below.
The chicane has been added after the turn four on the oval to try to reduce speed on the roadcourse layout when the Cup cars race it.
iR is a subscription-based online service that allows sim racers to race a variation of cars and tracks from all around the world.