Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
ICR is a simulation of the 1993 IndyCar Series. It featured a selection of chassis and engines, eight tracks, and had official addons with eight more tracks.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
The official update v1.07 for F1 2019 is now available, fixing a number of gameplay issues including reduced GPU usage.
Official changelog, copied from Codemasters Web site:
League AI difficulty now goes up to 110
F2 cars will no longer start sprint races or one-shot qualifying with cold tyres
F1 setups can no longer be applied to F2 cars
Grid penalties now apply correctly after taking new parts out-with the initial allocation between qualifying and race
France pitlane has been updated for the 2019 season
Cars are now less cautious of unsafe releases in the pitlane
AMD FidelityFX Upscaling and FidelityFX Sharpening are now available as Anti-Aliasing options on applicable devices
HDR is now selectable when running in DX12 on PC
Report codes are now shown on the pause menu in all game modes
Stopped players on Xbox One from being able to invite to Ranked sessions by using Party Chat
Reduced GPU usage in the front end
F2 wet tyres will now have a longer life
Helicopters are no longer flying at increased speeds
Various other fixes and stability improvements
UPDATE: Just a quick update on yesterday’s correction to our patch notes for 1.07. We inadvertently released a partially completed integration of Nvidia’s DLSS technology in patch 1.07 which was not supposed to be enabled until a later patch. We are currently working towards enabling this in a completed state for an upcoming patch. Thanks to Nvidia for helping us in tracking down this issue.
We are continuing to track down and fix more bugs and we’ll have more information about any further patches soon.
F1 2019 is based on the 2019 Formula One World Championship, and features content from the 2018 and 2019 Formula 2 Championship. The game is developed and published by Codemasters and is the twelfth title in the Formula One series developed by the studio.