Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
EA updated F1 23 on Monday, patching with just the few items listed in the changelog below.
Changelog:
Fixed an issue in F1 World where some goals would not progress as expected after the tech level cap had increased
Added support for new Moza ES Steering wheel to all bases
General Stability Improvements
Various Minor Fixes
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