Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Just four months after they acquired the well respected Ratbag Games studio (recently renamed Midway Australia), Midway Games have reportedly decided to shutter the studio, put 70 people out of work and remove a major player from the industry for no good reason whatsoever.
Perhaps buying a studio for stocks worth $7 million wasn’t the best decision when your company Q3 losses totaled $29 million, eh Midway? It’s incredibly sad that we’re going to lose Ratbag because of this, their products really added something to the genre.
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