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As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.

Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.

 

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Original Fire Games have released an update for Karting Superstars that improves netcode, including kart to kart contact, and introduces the ability for drivers to duck down out of the air to increase top speed.

Changelog:

New Aeroduck gameplay system
Improved online driving experience.
Collisions are now permitted in online races.
Reduced load times in general, and in particular when two consecutive races happen on the same track.
Removed vehicle select. You now automatically use the livery you last selected in the garage.
Online races now have a driver showcase as you wait for players to join the race! This is a nice spot to show off your unlocked idles.
6 non-customizable funky Kart liveries.
Key bindings will correctly reflect non-US keyboard layouts.

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