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An Interview with Terence Groening; Master of Physics

Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

Game DatabaseRSC contains a database of 153 developers, 467 software titles, 374 cars, 42 bikes, 242 tracks and more...
Sauber C13

First seen in sim racing with GP2 (1996).

RSC Podcast RSC Podcast Episode 7 – Management Simulations, F1 Managers, Always Used To Be Better?

Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.

#OnThisDay

Sim racing historic databaseRSC contains a database of news items. Our #OnThisDay page shows current day and current week of years past...
Sim racing video databaseRSC contains a database of videos back to the 1980s catalogued as intros, laps, trailers, unboxings and more...
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Play retro racing games in your browser and on mobileRSC contains a database of emulated software you can play in your browser...
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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.
You can email Tim Wheatley directly at tim@racesimcentral.net or send a message on social media (response times on socials will vary).
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Tim Wheatley

A new patch released today for TrackDayR that includes a decent array of fixes and tweaks as listed below.

Changelog:

– NEW now you can add normal and maskmap in clothes
– NEW skin import in bike choose menu
– NEW timeattack discord notifications
– NEW MX Rear Tyre model
– NEW MX stand menu positioning
– NEW flat style on handle file configuration
– NEW dynamic lean calculation system*
– updated sit in air animation (MX)
– improved elbow positioning
– improved tilt and foot position when cornering (MX seated)
– improved sidecar stability
– bugfix phisical terrain sink simulation
– bugfix lowrpm clutch/engine stall
– bugfix suspension physics calculation
– bugfix on ramps
– bugfix fall through map
– bugfix strange backflips with backward weight and rear brake
– working on balance point and turning on wheelie attitude
– adjustment of rear wheel slowdown in air that caused immediate rpm drop after jump

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TrackDayR

The motorcycle driving simulator that aims to reproduce the emotions of a trackday. Challenge your friends on TrackDayR and climb the leaderboards of players all over the world.

 
 
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