Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
In the past week Ian Bell, CEO of Straight4 Studios, has posted more work-in-progress images from GTRevival on Twitter, showcasing the 3D grass visuals, lighting, and what appears to be the announced Lister Storm GT along with a Ferrari 550 and Dodge Viper GTS.
Car showcasing:
Grass detail:
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